The final rendering uses Blender’s Cycles renderer, set the rendering device to GPU, GPU rendering speed is much faster than CPU rendering so I can save a lot of time, set the sample to 2000 and turn on noise reduction, then set the rendering resolution to 2560×1440, finally set the rendering frame count to 1 to 700 frames, set the output format to PNG and start rendering.

The final rendering is 700 frames

Import these images into Adobe Primere to arrange them and then export them to video

Finally, import the video into Adobe Lightroom for color grading, then get the final video